A Dram of I
I am a touring bard who entertaineths patrons in the lanes at Renaissance, Medieval, pyratical and fantasy faires and festivals across the United States and Canada.
Music Description: Owain Phyfe meets the Dread Crew Of Oddwood with a dram of fantastical nerdom.
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Wares art listed newest to oldest. And prices includeth domestic shipping, if applicable.
A Fae changeling awakens in Nottinghamshire, England. The year—1194. 'Tis a time of knights, castles, of kings and queens, fantastical creatures and of magick. Prince John is vying f'r the throne of England. King Richard the Lionheart is on crusade. And something is stirring in The Sh'rwood. Followeth our infamous h'ro, Frostylocks, on his time-traipsing adventure as that gent discov'rs his h'ritage and the startling truths of the univ'rse that lie beyond the f'rest hollows. 187 pp. Trade pap'rback. 5th Edition. Adult content. Shipping included.
Based on the Frostylocks book, A Fae Renascence, Quest To Rimes Crossing takes The Party on an adventure to unravel the mystery of Castle Cafaggiolo. The module is a FULL CAMPAIGN estimated to be three to six months in length if gaming once a week, depending on players’ experience, and is designed for 3 to 5 first level Player Characters. It is divided into three sections: The Gardens, The Castle and The Dungeons. And should you be short a PC, don’t fret, there is a chance to pick one up before you get into the fray (with character sheet provided in the appendix or via download!). Other notable distinctions include:
• New creatures and magical items.
• Over 30 NPCs populate the realm.
• It is organized! Shocking, I know. There is a table of contents, footnotes, GM notes, an introduction to help guide you and appendices with ALL the monsters, magical items, maps and other delights to ease you on your journey.
• Maps and assets are downloadable should you desire not to tear them out of the book.
This module provides a cornucopia of off-the-rails encounters and events, and a ridiculous amount of toys and tools await the GM’s imagination to provide The Party with an epic adventure. 8 1/2 x 11 in. Trade paperback and Hardback editions available. 118pp. Cover castle art by Sam Arneson. Adult content. Shipping included.