Quest to Rimes Crossing RPG
  • Quest to Rimes Crossing RPG

Quest to Rimes Crossing RPG

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$42.00

Based on the Frostylocks book, A Fae Renaissance, Quest to Rimes Crossing doth taketh The Party on an adventure to unravel the mystery of Castle Cafaggiolo. The module is design for 3 to 5 first level Player Characters and is divided into three sections: The Gardens, The Castle and The Dungeons. And should you be short one PC, don’t fret, there is

Based on the Frostylocks book, A Fae Renaissance, Quest to Rimes Crossing doth taketh The Party on an adventure to unravel the mystery of Castle Cafaggiolo. The module is design for 3 to 5 first level Player Characters and is divided into three sections: The Gardens, The Castle and The Dungeons. And should you be short one PC, don’t fret, there is a chance to pick up a third before you get into the fray (with character sheet provided in the appendix or via download!). This adventure is estimated to be a three to four month campaign, give or take, if you game three to five hours a week. Other notable distinctions include:

• New creatures and a plethora of fun, new magical items.

• Over 30 NPCs populate the realm.

• It is organized! Shocking, I know. There is a table of contents, footnotes, an introduction to help guide you and appendices with ALL the monsters, magical items, maps and other delights and information to ease you on your journey.

• And maps and assets are downloadable should you desire not to tear them out of the book.

This module provides a cornucopia of off-the-rails encounters and events, and a ridiculous amount of toys and tools await the GM’s imagination to provide The Party with an epic adventure. 8 1/2 x 11 in. Trade paperback. 118pp. Cover castle art by Sam Arneson. Adult content. Shipping included.

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